editmcskin

Docs

Writing a prompt

  • Start with the character: “a desert ranger”, “a knight”, “a cyber fox”.
  • Name the colours and materials: “black leather jacket, gold trim, red scarf”.
  • Describe the face if it matters: “glowing cyan eyes”, “a scar over the left eye”.
  • Describe one character, without a background or scenery.
  • Hats are painted onto the head, so tall hats become a cap and band.
  • Generated skins leave the overlay (outer layer) empty unless you use a reference skin, so add 3D details in the editor.

Model: Steve or Alex

Steve / Classic has arms 4 pixels wide, and Alex / Slim has arms 3 pixels wide. Choose the same model in Minecraft when you upload the skin, or the arms will look wrong.

Resolution

64x64 is the standard size and works in both Java and Bedrock Editions. 128x128 (HD) has twice the detail. Bedrock accepts it, but Java Edition only shows it with a mod.